The mission was to claim the large building in the centre of the table,
Turn 1 half of our forces arrived on the table, due to some lucky rolls the game started with 1 of each of our units holding the building and then started the pins,
With ample of squads armed with net ammunition I pinned his scary assault squad into submission trapping them inside the building and forcing them down.
The algoryn held one side of the table but thankfully not really able to bring his weapons to bear most of his first turn shooting was wasted.
With some lucky second turn reinforcements I managed to land my vandari and command behind his lines allowing for some early turn unit carnage taking out his light mag support,
His bikes then arrived managing to wiff their predigeous 12 shots and cause not much damage while my bikes arrived soon after in just the right spot to take advantage and let loose upon his bikes annihilating them with a swift volley.
The algoryn command squad then appeared behind my lines and let loose with their plasma carbines onto my x-launcher which promptly went down in the hopes to survive, which was quite successful.
My forces then systematically pinned and downed the enemy one at a time, but with the loss of my commanders personal vandari squad and two of her bodyguard were able to bide my time long enough for some last minute grabs at the building in the centre.
A few last minute sprints and advances had me holding 3 out of the four building sections at the end of the game.